Reference

ACE_Thread_Descriptor(3)

Information for controlling threads that run under the control of the Thread_Manager.

NAME

ACE_Thread_Descriptor - Information for controlling threads that run under the control of the Thread_Manager.

SYNOPSIS

#include <ace/Thread_Manager.h>
class ACE_Thread_Descriptor : public ACE_Thread_Descriptor_Base
{
  public:
    friend class ACE_At_Thread_Exit;
    friend class ACE_Thread_Manager;
    friend class ACE_Double_Linked_List<ACE_Thread_Descriptor>;
        friend class ACE_Double_Linked_List_Iterator<ACE_Thread_Descriptor>;
        
    ACE_Thread_Descriptor (void);
    ACE_thread_t self (void);
    void self (ACE_hthread_t &);
    void dump (void) const;
    void log_msg_cleanup(ACE_Log_Msg* log_msg);
    int at_exit (ACE_At_Thread_Exit* cleanup);
    int at_exit (ACE_At_Thread_Exit& cleanup);
    int at_exit (
        void *object,
        ACE_CLEANUP_FUNC cleanup_hook,
        void *param
        );
    ~ACE_Thread_Descriptor (void);
    void acquire_release (void);
    ACE_INLINE_FOR_GNUC void set_next (ACE_Thread_Descriptor *td);
    ACE_INLINE_FOR_GNUC ACE_Thread_Descriptor *get_next (void);
  private:
    void at_pop (int apply = 1);
    void at_push (ACE_At_Thread_Exit* cleanup, int is_owner = 0);
    void do_at_exit (void);
    void terminate (void);
    ACE_Log_Msg *log_msg_;
    ACE_At_Thread_Exit *at_exit_list_;
    ACE_Cleanup_Info cleanup_info_;
    ACE_Thread_Manager* tm_;
    ACE_DEFAULT_THREAD_MANAGER_LOCK *sync_;
    int terminated_;
};

Initialization method.

ACE_Thread_Descriptor (void);

Accessor methods.

ACE_thread_t self (void);

Unique thread id.

void self (ACE_hthread_t &);

Unique handle to thread (used by Win32 and AIX).

void dump (void) const;

Dump the state of an object.

void log_msg_cleanup(ACE_Log_Msg* log_msg);

This cleanup function must be called only for ACE_TSS_cleanup. The ACE_TSS_cleanup delegate Log_Msg instance destruction when Log_Msg cleanup is called before terminate.

int at_exit (ACE_At_Thread_Exit* cleanup);

Register an At_Thread_Exit hook and the ownership is acquire by Thread_Descriptor, this is the usual case when the AT is dynamically allocated.

int at_exit (ACE_At_Thread_Exit& cleanup);

Register an At_Thread_Exit hook and the ownership is retained for the caller. Normally used when the at_exit hook is created in stack.

int at_exit (
    void *object,
    ACE_CLEANUP_FUNC cleanup_hook,
    void *param
    );

Register an object (or array) for cleanup at thread termination. "cleanup_hook" points to a (global, or static member) function that is called for the object or array when it to be destroyed. It may perform any necessary cleanup specific for that object or its class. "param" is passed as the second parameter to the "cleanup_hook" function; the first parameter is the object (or array) to be destroyed. Returns 0 on success, non-zero on failure: -1 if virtual memory is exhausted or 1 if the object (or arrayt) had already been registered.

~ACE_Thread_Descriptor (void);

Do nothing destructor to keep some compilers happy

void acquire_release (void);

Do nothing but to acquire the thread descriptor's lock and release. This will first check if the thread is registered or not. If it is already registered, there's no need to reacquire the lock again. This is used mainly to get newly spawned thread in synch with thread manager and prevent it from accessing its thread descriptor before it gets fully built. This function is only called from ACE_Log_Msg::thr_desc.

ACE_INLINE_FOR_GNUC void set_next (ACE_Thread_Descriptor *td);

ACE_INLINE_FOR_GNUC ACE_Thread_Descriptor *get_next (void);

Set/get the next_ pointer. These are required by the ACE_Free_List. ACE_INLINE is specified here because one version of g++ couldn't grok this code without it.

AUTHOR

Doug Schmidt

LIBRARY

ace