Reference

ACE_Task_Base(3)

Direct base class for the ACE_Task template.

NAME

ACE_Task_Base - Direct base class for the ACE_Task template.

SYNOPSIS

#include <ace/Task.h>
class ACE_Task_Base : public ACE_Service_Object
{
  public:
    ACE_Task_Base (ACE_Thread_Manager * = 0);
    virtual ~ACE_Task_Base (void);
    virtual int open (void *args = 0);
    virtual int close (u_long flags = 0);
    virtual int module_closed (void);
    virtual int put (ACE_Message_Block *, ACE_Time_Value * = 0);
    virtual int svc (void);
    virtual int activate (
        long flags = THR_NEW_LWP | THR_JOINABLE,
        int n_threads = 1,
        int force_active = 0,
        long priority = ACE_DEFAULT_THREAD_PRIORITY,
        int grp_id = -1,
        ACE_Task_Base *task = 0,
        ACE_hthread_t thread_handles[] = 0,
        void *stack[] = 0,
        size_t stack_size[] = 0,
        ACE_thread_t thread_ids[] = 0
        );
    virtual int wait (void);
    virtual int suspend (void);
    virtual int resume (void);
    int grp_id (void) const;
    void grp_id (int);
    ACE_Thread_Manager *thr_mgr (void) const;
    void thr_mgr (ACE_Thread_Manager *);
    int is_reader (void) const;
    int is_writer (void) const;
    size_t thr_count (void) const;
    void thr_count_dec (void);
    static void *svc_run (void *);
    static void cleanup (void *object, void *params);
    size_t thr_count_;
    ACE_Thread_Manager *thr_mgr_;
    u_long flags_;
    int grp_id_;
    ACE_Thread_Mutex lock_;
  private:
    ACE_Task_Base &operator= (const ACE_Task_Base &);
    ACE_Task_Base (const ACE_Task_Base &);
};

DESCRIPTION

This class factors out the non-template code in order to reduce template bloat, as well as to make it possible for the ACE_Thread_Manager to store ACE_Task_Base *'s polymorphically.

Initialization and termination methods.

ACE_Task_Base (ACE_Thread_Manager * = 0);

Constructor.

virtual ~ACE_Task_Base (void);

Destructor.

Initialization and termination hooks.

These methods should be overridden by subclasses if you'd like to provide Task-specific initialization and termination behavior.

virtual int open (void *args = 0);

Hook called to open a Task. args can be used to pass arbitrary information into open.

virtual int close (u_long flags = 0);

Hook called from ACE_Thread_Exit when during thread exit and from the default implemenation of module_closed. In general, this method shouldn't be called directly by an application, particularly if the Task is running as an Active Object. Instead, a special message should be passed into the Task via the put method defined below, and the svc method should interpret this as a flag to shut down the Task.

virtual int module_closed (void);

Hook called during ACE_Module::close. The default implementation calls forwards the call to close(1). Please notice the changed value of the default argument of close. This allows tasks to differ between the call has been originated from ACE_Thread_Exit or from module_closed. Be aware that close(0) will be also called when a thread associated with the ACE_Task instance exits.

Immediate and deferred processing methods, respectively.

These methods should be overridden by subclasses if you'd like to provide Task-specific message processing behavior.

virtual int put (ACE_Message_Block *, ACE_Time_Value * = 0);

Transfer msg into the queue to handle immediate processing.

virtual int svc (void);

Run by a daemon thread to handle deferred processing.

Active object activation method.

virtual int activate (
    long flags = THR_NEW_LWP | THR_JOINABLE,
    int n_threads = 1,
    int force_active = 0,
    long priority = ACE_DEFAULT_THREAD_PRIORITY,
    int grp_id = -1,
    ACE_Task_Base *task = 0,
    ACE_hthread_t thread_handles[] = 0,
    void *stack[] = 0,
    size_t stack_size[] = 0,
    ACE_thread_t thread_ids[] = 0
    );

Turn the task into an active object, i.e., having n_threads of control, all running at the priority level (see below) with the same grp_id, all of which invoke Task::svc. Returns -1 if failure occurs, returns 1 if Task is already an active object and force_active is false (i.e., do *not* create a new thread in this case), and returns 0 if Task was not already an active object and a thread is created successfully or thread is an active object and force_active is true. Note that if force_active is true and there are already threads spawned in this Task, the grp_id parameter is ignored and the grp_id of any newly activated thread(s) will inherit the existing grp_id of the existing thread(s) in the Task.

The flags are a bitwise-OR of the following:

THR_CANCEL_DISABLE, THR_CANCEL_ENABLE, THR_CANCEL_DEFERRED, THR_CANCEL_ASYNCHRONOUS, THR_BOUND, THR_NEW_LWP, THR_DETACHED, THR_SUSPENDED, THR_DAEMON, THR_JOINABLE, THR_SCHED_FIFO, THR_SCHED_RR, THR_SCHED_DEFAULT

By default, or if priority is set to ACE_DEFAULT_THREAD_PRIORITY, an "appropriate" priority value for the given scheduling policy (specified in flags, e.g., THR_SCHED_DEFAULT) is used. This value is calculated dynamically, and is the median value between the minimum and maximum priority values for the given policy. If an explicit value is given, it is used. Note that actual priority values are EXTREMEMLY implementation-dependent, and are probably best avoided.

If thread_handles != 0 it is assumed to be an array of n thread_handles that will be assigned the values of the thread handles being spawned. Returns -1 on failure (errno will explain...), otherwise returns the group id of the threads.

If stack != 0 it is assumed to be an array of n pointers to the base of the stacks to use for the threads being spawned. Likewise, if stack_size != 0 it is assumed to be an array of n values indicating how big each of the corresponding stacks are.

virtual int wait (void);

Wait for all threads running in this task to exit.

Suspend/resume a Task

virtual int suspend (void);

Suspend a task.

virtual int resume (void);

Resume a suspended task.

int grp_id (void) const;

Get the current group id.

void grp_id (int);

Set the current group id.

ACE_Thread_Manager *thr_mgr (void) const;

Gets the thread manager associated with this Task.

void thr_mgr (ACE_Thread_Manager *);

Set the thread manager associated with this Task.

int is_reader (void) const;

True if queue is a reader, else false.

int is_writer (void) const;

True if queue is a writer, else false.

size_t thr_count (void) const;

Returns the number of threads currently running within a task. If we're a passive object this value is 0, else it's 0.

void thr_count_dec (void);

Atomically decrement the thread count by 1. This should only be called by the ACE_Thread_Exit class destructor.

static void *svc_run (void *);

Routine that runs the service routine as a daemon thread.

static void cleanup (void *object, void *params);

Cleanup hook that is called when a thread exits to gracefully shutdown an ACE_Task.

Internal data (should be private...).

private:

size_t thr_count_;

Count of the number of threads running within the task. If this value is 0 then we're an active object and the value of thr_count_ is the number of active threads at this instant. If the value == 0, then we're a passive object.

ACE_Thread_Manager *thr_mgr_;

Multi-threading manager.

u_long flags_;

ACE_Task flags.

int grp_id_;

This maintains the group id of the Task.

ACE_Thread_Mutex lock_;

Protect the state of a Task during concurrent operations, but only if we're configured as MT safe...

Disallow these operations.

ACE_Task_Base &operator= (const ACE_Task_Base &);

ACE_Task_Base (const ACE_Task_Base &);

AUTHOR

Doug Schmidt

LIBRARY

ace