Reference

ACE_TLI_Acceptor(3)

Defines the member functions for ACE_TLI_Acceptor abstraction.

NAME

ACE_TLI_Acceptor - Defines the member functions for ACE_TLI_Acceptor abstraction.

SYNOPSIS

#include <ace/TLI_Acceptor.h>
class ACE_TLI_Acceptor : public ACE_TLI
{
  public:
    friend class ACE_Request_Queue;
    ACE_TLI_Acceptor (void);
    ACE_TLI_Acceptor (
        const ACE_Addr &remote_sap,
        int reuse_addr = 0,
        int oflag = O_RDWR,
        struct t_info *info = 0,
        int backlog = ACE_DEFAULT_BACKLOG,
        const char device[] = ACE_TLI_TCP_DEVICE
        );
    ACE_HANDLE open (
        const ACE_Addr &remote_sap,
        int reuse_addr = 0,
        int oflag = O_RDWR,
        struct t_info *info = 0,
        int backlog = ACE_DEFAULT_BACKLOG,
        const char device[] = ACE_TLI_TCP_DEVICE
        );
    int close (void);
    int accept (
        ACE_TLI_Stream &new_tli_sap,
        ACE_Addr *remote_addr = 0,
        ACE_Time_Value *timeout = 0,
        int restart = 1,
        int reset_new_handle = 0,
        int rwflag = 1,
        netbuf *udata = 0,
        netbuf *opt = 0
        );
    typedef ACE_INET_Addr PEER_ADDR;
    typedef ACE_TLI_Stream PEER_STREAM;
    void dump (void) const;
    ACE_ALLOC_HOOK_DECLARE;
  private:
    const char *device_;
    int backlog_;
    int rwflag_;
    int handle_async_event (int restart, int rwflag);
    ACE_TLI_Request_Queue *queue_;
};

DESCRIPTION

This class implements the algorithm described in Steve Rago's book on System V UNIX network programming. It basically makes TLI look like the C++ SOCK_SAP socket wrappers with respect to establishing passive-mode listener endpoints.

Initialization and termination methods.

ACE_TLI_Acceptor (void);

Default constructor.

ACE_TLI_Acceptor (
    const ACE_Addr &remote_sap,
    int reuse_addr = 0,
    int oflag = O_RDWR,
    struct t_info *info = 0,
    int backlog = ACE_DEFAULT_BACKLOG,
    const char device[] = ACE_TLI_TCP_DEVICE
    );

Initiate a passive mode socket.

ACE_HANDLE open (
    const ACE_Addr &remote_sap,
    int reuse_addr = 0,
    int oflag = O_RDWR,
    struct t_info *info = 0,
    int backlog = ACE_DEFAULT_BACKLOG,
    const char device[] = ACE_TLI_TCP_DEVICE
    );

Initiate a passive mode socket.

int close (void);

Close down the acceptor and release resources.

Passive connection acceptance method.

int accept (
    ACE_TLI_Stream &new_tli_sap,
    ACE_Addr *remote_addr = 0,
    ACE_Time_Value *timeout = 0,
    int restart = 1,
    int reset_new_handle = 0,
    int rwflag = 1,
    netbuf *udata = 0,
    netbuf *opt = 0
    );

Accept a new data transfer connection. A timeout of 0 means block forever, a timeout of {0, 0} means poll. restart == 1 means "restart if interrupted."

Meta-type info

typedef ACE_INET_Addr PEER_ADDR;

typedef ACE_TLI_Stream PEER_STREAM;

void dump (void) const;

Dump the state of an object.

ACE_ALLOC_HOOK_DECLARE;

Declare the dynamic allocation hooks.

AUTHOR

Doug Schmidt

LIBRARY

ace