---
name: "ACE_Sig_Action"
section: "3"
platform: "linux"
package: "libace-doc"
version: "5.0.7-4"
release: "Debian 2.2 (Potato)"
platforms: ["linux"]
url: "https://new.carta.tech/ACE_Sig_Action"
---

# ACE\_Sig\_Action(3)

C++ wrapper facade for the sigaction struct.

## NAME

ACE\_Sig\_Action -  C++ wrapper facade for the sigaction struct.

## SYNOPSIS

```
#include <ace/Signal.h>
class ACE_Sig_Action
{
  public:
    ACE_Sig_Action (void);
    ACE_Sig_Action (
        ACE_SignalHandler handler,
        sigset_t *sigmask = 0,
        int flags = 0
        );
    ACE_Sig_Action (
        ACE_SignalHandler handler,
        const ACE_Sig_Set &sigmask,
        int flags = 0
        );
    ACE_Sig_Action (
        ACE_SignalHandler handler,
        int signum,
        sigset_t *sigmask = 0,
        int flags = 0
        );
    ACE_Sig_Action (
        ACE_SignalHandler handler,
        int signum,
        const ACE_Sig_Set &sigmask,
        int flags = 0
        );
    ACE_Sig_Action (
        const ACE_Sig_Set &signals,
        ACE_SignalHandler handler,
        const ACE_Sig_Set &sigmask,
        int flags = 0
        );
    ACE_Sig_Action (
        const ACE_Sig_Set &signals,
        ACE_SignalHandler handler,
        sigset_t *sigmask = 0,
        int flags = 0
        );
    ACE_Sig_Action (const ACE_Sig_Action &s);
    ~ACE_Sig_Action (void);
    int register_action (int signum, ACE_Sig_Action *oaction = 0);
    int restore_action (int signum, ACE_Sig_Action &oaction);
    int retrieve_action (int signum);
    void set (struct sigaction *);
    operator ACE_SIGACTION *();
    void flags (int);
    int flags (void);
    void mask (sigset_t *);
    void mask (ACE_Sig_Set &);
    sigset_t *mask (void);
    void handler (ACE_SignalHandler);
    ACE_SignalHandler handler (void);
    void dump (void) const;
    ACE_ALLOC_HOOK_DECLARE;
};
```

## Initialization methods.

```
ACE_Sig_Action (void);
```

Default constructor.  Initializes everything to 0.

```
ACE_Sig_Action (
    ACE_SignalHandler handler,
    sigset_t *sigmask = 0,
    int flags = 0
    );
```

Assigns the various fields of a sigaction struct but doesn't register for signal handling via the sigaction function.

```
ACE_Sig_Action (
    ACE_SignalHandler handler,
    const ACE_Sig_Set &sigmask,
    int flags = 0
    );
```

Assigns the various fields of a sigaction struct but doesn't register for signal handling via the sigaction function.

```
ACE_Sig_Action (
    ACE_SignalHandler handler,
    int signum,
    sigset_t *sigmask = 0,
    int flags = 0
    );
```

Assigns the various fields of a sigaction struct and registers the handler to process signal signum via the sigaction function.

```
ACE_Sig_Action (
    ACE_SignalHandler handler,
    int signum,
    const ACE_Sig_Set &sigmask,
    int flags = 0
    );
```

Assigns the various fields of a sigaction struct and registers the handler to process signal signum via the sigaction function.

```
ACE_Sig_Action (
    const ACE_Sig_Set &signals,
    ACE_SignalHandler handler,
    const ACE_Sig_Set &sigmask,
    int flags = 0
    );
```

Assigns the various fields of a sigaction struct and registers the handler to process all signals via the sigaction function.

```
ACE_Sig_Action (
    const ACE_Sig_Set &signals,
    ACE_SignalHandler handler,
    sigset_t *sigmask = 0,
    int flags = 0
    );
```

Assigns the various fields of a sigaction struct and registers the handler to process all signals via the sigaction function.

```
ACE_Sig_Action (const ACE_Sig_Action &s);
```

Copy constructor.

```
~ACE_Sig_Action (void);
```

Default dtor.

## Signal action management.

```
int register_action (int signum, ACE_Sig_Action *oaction = 0);
```

Register this as the current disposition and store old disposition into oaction if it is non-NULL.

```
int restore_action (int signum, ACE_Sig_Action &oaction);
```

Assign the value of oaction to this and make it become the new signal disposition.

```
int retrieve_action (int signum);
```

Retrieve the current disposition into this.

## Set/get current signal action.

```
void set (struct sigaction *);
```

```
operator ACE_SIGACTION *();
```

## Set/get current signal flags.

```
void flags (int);
```

```
int flags (void);
```

## Set/get current signal mask.

```
void mask (sigset_t *);
```

```
void mask (ACE_Sig_Set &);
```

```
sigset_t *mask (void);
```

## Set/get current signal handler (pointer to function).

```
void handler (ACE_SignalHandler);
```

```
ACE_SignalHandler handler (void);
```

```
void dump (void) const;
```

Dump the state of an object.

```
ACE_ALLOC_HOOK_DECLARE;
```

Declare the dynamic allocation hooks.

## AUTHOR

Doug Schmidt

## LIBRARY

ace
