Reference

ACE_SOCK_Connector(3)

Defines a factory that creates new ACE_Streams actively.

NAME

ACE_SOCK_Connector - Defines a factory that creates new ACE_Streams actively.

SYNOPSIS

#include <ace/SOCK_Connector.h>
class ACE_SOCK_Connector
{
  public:
    ACE_SOCK_Connector (void);
    ACE_SOCK_Connector (
        ACE_SOCK_Stream &new_stream,
        const ACE_Addr &remote_sap,
        ACE_Time_Value *timeout = 0,
        const ACE_Addr &local_sap = ACE_Addr::sap_any,
        int reuse_addr = 0,
        int flags = 0,
        int perms = 0,
        int protocol_family = PF_INET,
        int protocol = 0
        );
    ACE_SOCK_Connector (
        ACE_SOCK_Stream &new_stream,
        const ACE_Addr &remote_sap,
        ACE_QoS_Params qos_params,
        ACE_Time_Value *timeout = 0,
        const ACE_Addr &local_sap = ACE_Addr::sap_any,
        ACE_Protocol_Info *protocolinfo = 0,
        ACE_SOCK_GROUP g = 0,
        u_long flags = 0,
        int reuse_addr = 0,
        int perms = 0,
        int protocol_family = PF_INET,
        int protocol = 0
        );
    int connect (
        ACE_SOCK_Stream &new_stream,
        const ACE_Addr &remote_sap,
        ACE_Time_Value *timeout = 0,
        const ACE_Addr &local_sap = ACE_Addr::sap_any,
        int reuse_addr = 0,
        int flags = 0,
        int perms = 0,
        int protocol_family = PF_INET,
        int protocol = 0
        );
    int connect (
        ACE_SOCK_Stream &new_stream,
        const ACE_Addr &remote_sap,
        ACE_QoS_Params qos_params,
        ACE_Time_Value *timeout = 0,
        const ACE_Addr &local_sap = ACE_Addr::sap_any,
        ACE_Protocol_Info *protocolinfo = 0,
        ACE_SOCK_GROUP g = 0,
        u_long flags = 0,
        int reuse_addr = 0,
        int perms = 0,
        int protocol_family = PF_INET,
        int protocol = 0
        );
    ~ACE_SOCK_Connector (void);
    int complete (
        ACE_SOCK_Stream &new_stream,
        ACE_Addr *remote_sap = 0,
        ACE_Time_Value *timeout = 0
        );
    int reset_new_handle (ACE_HANDLE handle);
    typedef ACE_INET_Addr PEER_ADDR;
    typedef ACE_SOCK_Stream PEER_STREAM;
    void dump (void) const;
    ACE_ALLOC_HOOK_DECLARE;
  protected:
    int shared_open (
        ACE_SOCK_Stream &new_stream,
        int protocol_family,
        int protocol,
        int reuse_addr
        );
    int shared_open (
        ACE_SOCK_Stream &new_stream,
        int protocol_family,
        int protocol,
        ACE_Protocol_Info *protocolinfo,
        ACE_SOCK_GROUP g,
        u_long flags,
        int reuse_addr
        );
    int shared_connect_start (
        ACE_SOCK_Stream &new_stream,
        ACE_Time_Value *timeout,
        const ACE_Addr &local_sap
        );
    int shared_connect_finish (
        ACE_SOCK_Stream &new_stream,
        ACE_Time_Value *timeout,
        int result
        );
};

DESCRIPTION

The ACE_SOCK_Connector doesn't have a socket of its own, i.e., it simply "borrows" the one from the ACE_SOCK_Stream that's being connected. The reason for this is that the underlying socket API doesn't use a "factory" socket to connect "data-mode" sockets. Therefore, there's no need to inherit ACE_SOCK_Connector from ACE_SOCK. A nice side-effect of this is that ACE_SOCK_Connector's do not store state so they can be used reentrantly in multi-threaded programs.

Initialization and termination methods.

ACE_SOCK_Connector (void);

Default constructor.

ACE_SOCK_Connector (
    ACE_SOCK_Stream &new_stream,
    const ACE_Addr &remote_sap,
    ACE_Time_Value *timeout = 0,
    const ACE_Addr &local_sap = ACE_Addr::sap_any,
    int reuse_addr = 0,
    int flags = 0,
    int perms = 0,
    int protocol_family = PF_INET,
    int protocol = 0
    );

Actively connect and produce a new_stream if things go well. The remote_sap is the address that we are trying to connect with. The timeout is the amount of time to wait to connect. If it's 0 then we block indefinitely. If *timeout == {0, 0} then the connection is done using non-blocking mode. In this case, if the connection can't be made immediately the value of -1 is returned with errno == EWOULDBLOCK. If *timeout {0, 0} then this is the amount of time to wait before timing out. If the time expires before the connection is made errno == ETIME. The local_sap is the value of local address to bind to. If it's the default value of ACE_Addr::sap_any then the user is letting the OS do the binding. If reuse_addr == 1 then the local_addr is reused, even if it hasn't been cleanedup yet.

ACE_SOCK_Connector (
    ACE_SOCK_Stream &new_stream,
    const ACE_Addr &remote_sap,
    ACE_QoS_Params qos_params,
    ACE_Time_Value *timeout = 0,
    const ACE_Addr &local_sap = ACE_Addr::sap_any,
    ACE_Protocol_Info *protocolinfo = 0,
    ACE_SOCK_GROUP g = 0,
    u_long flags = 0,
    int reuse_addr = 0,
    int perms = 0,
    int protocol_family = PF_INET,
    int protocol = 0
    );

Actively connect and produce a new_stream if things go well. The remote_sap is the address that we are trying to connect with. The qos_params contains QoS parameters that are passed to the IntServ (RSVP) and DiffServ protocols. The timeout is the amount of time to wait to connect. If it's 0 then we block indefinitely. If *timeout == {0, 0} then the connection is done using non-blocking mode. In this case, if the connection can't be made immediately the value of -1 is returned with errno == EWOULDBLOCK. If *timeout {0, 0} then this is the amount of time to wait before timing out. If the time expires before the connection is made errno == ETIME. The local_sap is the value of local address to bind to. If it's the default value of ACE_Addr::sap_any then the user is letting the OS do the binding. If reuse_addr == 1 then the local_addr is reused, even if it hasn't been cleanedup yet.

int connect (
    ACE_SOCK_Stream &new_stream,
    const ACE_Addr &remote_sap,
    ACE_Time_Value *timeout = 0,
    const ACE_Addr &local_sap = ACE_Addr::sap_any,
    int reuse_addr = 0,
    int flags = 0,
    int perms = 0,
    int protocol_family = PF_INET,
    int protocol = 0
    );

Actively connect and produce a new_stream if things go well. The remote_sap is the address that we are trying to connect with. The timeout is the amount of time to wait to connect. If it's 0 then we block indefinitely. If *timeout == {0, 0} then the connection is done using non-blocking mode. In this case, if the connection can't be made immediately the value of -1 is returned with errno == EWOULDBLOCK. If *timeout {0, 0} then this is the amount of time to wait before timing out. If the time expires before the connection is made errno == ETIME. The local_sap is the value of local address to bind to. If it's the default value of ACE_Addr::sap_any then the user is letting the OS do the binding. If reuse_addr == 1 then the local_addr is reused, even if it hasn't been cleanedup yet. Note that the new_stream always starts out in blocking mode.

int connect (
    ACE_SOCK_Stream &new_stream,
    const ACE_Addr &remote_sap,
    ACE_QoS_Params qos_params,
    ACE_Time_Value *timeout = 0,
    const ACE_Addr &local_sap = ACE_Addr::sap_any,
    ACE_Protocol_Info *protocolinfo = 0,
    ACE_SOCK_GROUP g = 0,
    u_long flags = 0,
    int reuse_addr = 0,
    int perms = 0,
    int protocol_family = PF_INET,
    int protocol = 0
    );

Actively connect and produce a new_stream if things go well. The remote_sap is the address that we are trying to connect with. The qos_params contains QoS parameters that are passed to the IntServ (RSVP) and DiffServ protocols. The timeout is the amount of time to wait to connect. If it's 0 then we block indefinitely. If *timeout == {0, 0} then the connection is done using non-blocking mode. In this case, if the connection can't be made immediately the value of -1 is returned with errno == EWOULDBLOCK. If *timeout {0, 0} then this is the amount of time to wait before timing out. If the time expires before the connection is made errno == ETIME. The local_sap is the value of local address to bind to. If it's the default value of ACE_Addr::sap_any then the user is letting the OS do the binding. If reuse_addr == 1 then the local_addr is reused, even if it hasn't been cleanedup yet.

~ACE_SOCK_Connector (void);

Default dtor.

Completion routine.

int complete (
    ACE_SOCK_Stream &new_stream,
    ACE_Addr *remote_sap = 0,
    ACE_Time_Value *timeout = 0
    );

Try to complete a non-blocking connection. If connection completion is successful then new_stream contains the connected ACE_SOCK_Stream. If remote_sap is non-NULL then it will contain the address of the connected peer.

int reset_new_handle (ACE_HANDLE handle);

Resets any event associations on this handle

Meta-type info

typedef ACE_INET_Addr PEER_ADDR;

typedef ACE_SOCK_Stream PEER_STREAM;

void dump (void) const;

Dump the state of an object.

ACE_ALLOC_HOOK_DECLARE;

Declare the dynamic allocation hooks.

AUTHOR

Doug Schmidt

LIBRARY

ace