NAME
ACE_RB_Tree_Node - Implements a node in a Red-Black Tree ADT.
SYNOPSIS
#include <ace/RB_Tree.h>
template<class EXT_ID, class INT_ID>
class ACE_RB_Tree_Node : public ACE_RB_Tree_Node_Base
{
public:
ACE_RB_Tree_Node (const EXT_ID &k, const INT_ID &t);
~ACE_RB_Tree_Node (void);
EXT_ID &key (void);
INT_ID &item (void);
void color (RB_Tree_Node_Color c);
RB_Tree_Node_Color color (void);
ACE_RB_Tree_Node<EXT_ID, INT_ID> *parent (void);
void parent (ACE_RB_Tree_Node<EXT_ID, INT_ID> * p);
ACE_RB_Tree_Node<EXT_ID, INT_ID> *left (void);
void left (ACE_RB_Tree_Node<EXT_ID, INT_ID> *l);
ACE_RB_Tree_Node<EXT_ID, INT_ID> *right (void);
void right (ACE_RB_Tree_Node<EXT_ID, INT_ID> * r);
private:
EXT_ID k_;
INT_ID t_;
RB_Tree_Node_Color color_;
ACE_RB_Tree_Node<EXT_ID, INT_ID> *parent_;
ACE_RB_Tree_Node<EXT_ID, INT_ID> *left_;
ACE_RB_Tree_Node<EXT_ID, INT_ID> *right_;
};
Initialization and termination methods.
ACE_RB_Tree_Node (const EXT_ID &k, const INT_ID &t);
Constructor.
~ACE_RB_Tree_Node (void);
Destructor.
EXT_ID &key (void);
Key accessor.
INT_ID &item (void);
Item accessor.
void color (RB_Tree_Node_Color c);
Set color of the node.
RB_Tree_Node_Color color (void);
Get color of the node.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *parent (void);
Accessor for node's parent pointer.
void parent (ACE_RB_Tree_Node<EXT_ID, INT_ID> * p);
Mutator for node's parent pointer.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *left (void);
Accessor for node's left child pointer.
void left (ACE_RB_Tree_Node<EXT_ID, INT_ID> *l);
Mutator for node's left child pointer.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *right (void);
Accessor for node's right child pointer.
void right (ACE_RB_Tree_Node<EXT_ID, INT_ID> * r);
Mutator for node's right child pointer
AUTHOR
Chris Gill
LIBRARY
ace