---
name: "ACE_Proactor_Impl"
section: "3"
platform: "linux"
package: "libace-doc"
version: "5.0.7-4"
release: "Debian 2.2 (Potato)"
platforms: ["linux"]
url: "https://new.carta.tech/ACE_Proactor_Impl"
---

# ACE\_Proactor\_Impl(3)

A manager for asynchronous event demultiplexing. This class is the base class for all the concrete implementation classes.

## NAME

ACE\_Proactor\_Impl -

A manager for asynchronous event demultiplexing. This class is the base class for all the concrete implementation classes.

## SYNOPSIS

```
#include <ace/Proactor_Impl.h>
class ACE_Proactor_Impl : public ACE_Event_Handler
{
  public:
    inline virtual ~ACE_Proactor_Impl (void);
    virtual int close (void) = 0;
    virtual int register_handle (
        ACE_HANDLE handle,
        const void *completion_key
        ) = 0;
    virtual int handle_events (ACE_Time_Value &wait_time) = 0;
    virtual int handle_events (void) = 0;
    virtual int wake_up_dispatch_threads (void) = 0;
    virtual int close_dispatch_threads (int wait) = 0;
    virtual size_t number_of_threads (void) const = 0;
    virtual void number_of_threads (size_t threads) = 0;
    virtual ACE_HANDLE get_handle (void) const = 0;
    = Factory methods for the operations virtual ACE_Asynch_Read_Stream_Impl *create_asynch_read_stream (
        void
        ) = 0;
    virtual ACE_Asynch_Write_Stream_Impl *create_asynch_write_stream (
        void
        ) = 0;
    virtual ACE_Asynch_Read_File_Impl *create_asynch_read_file (
        void
        ) = 0;
    virtual ACE_Asynch_Write_File_Impl *create_asynch_write_file (
        void
        ) = 0;
    virtual ACE_Asynch_Accept_Impl *create_asynch_accept (void) = 0;
    virtual ACE_Asynch_Transmit_File_Impl *create_asynch_transmit_file (
        void
        ) = 0;
    = Factory methods for the results virtual ACE_Asynch_Read_Stream_Result_Impl *create_asynch_read_stream_result (
        ACE_Handler &handler,
        ACE_HANDLE handle,
        ACE_Message_Block &message_block,
        u_long bytes_to_read,
        const void* act,
        ACE_HANDLE event = ACE_INVALID_HANDLE,
        int priority = 0,
        int signal_number = ACE_SIGRTMIN
        ) = 0;
    virtual ACE_Asynch_Write_Stream_Result_Impl *create_asynch_write_stream_result (
        ACE_Handler &handler,
        ACE_HANDLE handle,
        ACE_Message_Block &message_block,
        u_long bytes_to_write,
        const void* act,
        ACE_HANDLE event = ACE_INVALID_HANDLE,
        int priority = 0,
        int signal_number = ACE_SIGRTMIN
        ) = 0;
    virtual ACE_Asynch_Read_File_Result_Impl *create_asynch_read_file_result (
        ACE_Handler &handler,
        ACE_HANDLE handle,
        ACE_Message_Block &message_block,
        u_long bytes_to_read,
        const void* act,
        u_long offset,
        u_long offset_high,
        ACE_HANDLE event = ACE_INVALID_HANDLE,
        int priority = 0,
        int signal_number = ACE_SIGRTMIN
        ) = 0;
    virtual ACE_Asynch_Write_File_Result_Impl *create_asynch_write_file_result (
        ACE_Handler &handler,
        ACE_HANDLE handle,
        ACE_Message_Block &message_block,
        u_long bytes_to_write,
        const void* act,
        u_long offset,
        u_long offset_high,
        ACE_HANDLE event = ACE_INVALID_HANDLE,
        int priority = 0,
        int signal_number = ACE_SIGRTMIN
        ) = 0;
    virtual ACE_Asynch_Accept_Result_Impl *create_asynch_accept_result (
        ACE_Handler &handler,
        ACE_HANDLE listen_handle,
        ACE_HANDLE accept_handle,
        ACE_Message_Block &message_block,
        u_long bytes_to_read,
        const void* act,
        ACE_HANDLE event = ACE_INVALID_HANDLE,
        int priority = 0,
        int signal_number = ACE_SIGRTMIN
        ) = 0;
    virtual ACE_Asynch_Transmit_File_Result_Impl *create_asynch_transmit_file_result (
        ACE_Handler &handler,
        ACE_HANDLE socket,
        ACE_HANDLE file,
        ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer,
        u_long bytes_to_write,
        u_long offset,
        u_long offset_high,
        u_long bytes_per_send,
        u_long flags,
        const void *act,
        ACE_HANDLE event = ACE_INVALID_HANDLE,
        int priority = 0,
        int signal_number = ACE_SIGRTMIN
        ) = 0;
    virtual ACE_Asynch_Result_Impl *create_asynch_timer (
        ACE_Handler &handler,
        const void *act,
        const ACE_Time_Value &tv,
        ACE_HANDLE event = ACE_INVALID_HANDLE,
        int priority = 0,
        int signal_number = 0
        ) = 0;
    virtual int post_wakeup_completions (int how_many) = 0;
};
```

## DESCRIPTION

See the Proactor pattern description at http://www.cs.wustl.edu/~schmidt/proactor.ps.gz for more details.

## PUBLIC MEMBERS

```
inline virtual ~ACE_Proactor_Impl (void);
```

Virtual destruction.

```
virtual int close (void) = 0;
```

Close the IO completion port.

```
virtual int register_handle (
    ACE_HANDLE handle,
    const void *completion_key
    ) = 0;
```

This method adds the handle to the I/O completion port. This function is a no-op function for Unix systems.

```
virtual int handle_events (ACE_Time_Value &wait_time) = 0;
```

Dispatch a single set of events.  If wait\_time elapses before any events occur, return 0.  Return 1 on success i.e., when a completion is dispatched, non-zero (-1) on errors and errno is set accordingly.

```
virtual int handle_events (void) = 0;
```

Block indefinitely until at least one event is dispatched. Dispatch a single set of events.  If wait\_time elapses before any events occur, return 0.  Return 1 on success i.e., when a completion is dispatched, non-zero (-1) on errors and errno is set accordingly.

```
virtual int wake_up_dispatch_threads (void) = 0;
```

Add wakeup dispatch threads (reinit).

```
virtual int close_dispatch_threads (int wait) = 0;
```

Close all dispatch threads.

```
virtual size_t number_of_threads (void) const = 0;
```

```
virtual void number_of_threads (size_t threads) = 0;
```

Number of thread used as a parameter to CreatIoCompletionPort.

```
virtual ACE_HANDLE get_handle (void) const = 0;
```

Get the event handle.

```
= Factory methods for the operations virtual ACE_Asynch_Read_Stream_Impl *create_asynch_read_stream (
    void
    ) = 0;
```

Create the correct implementation class for doing Asynch\_Read\_Stream.

```
virtual ACE_Asynch_Write_Stream_Impl *create_asynch_write_stream (
    void
    ) = 0;
```

Create the correct implementation class for doing Asynch\_Write\_Stream.

```
virtual ACE_Asynch_Read_File_Impl *create_asynch_read_file (void) = 0;
```

Create the correct implementation class for doing Asynch\_Read\_File.

```
virtual ACE_Asynch_Write_File_Impl *create_asynch_write_file (
    void
    ) = 0;
```

Create the correct implementation class for doing Asynch\_Write\_File.

```
virtual ACE_Asynch_Accept_Impl *create_asynch_accept (void) = 0;
```

Create the correct implementation class for doing Asynch\_Accept.

```
virtual ACE_Asynch_Transmit_File_Impl *create_asynch_transmit_file (
    void
    ) = 0;
```

Create the correct implementation class for doing Asynch\_Transmit\_File.

```
= Factory methods for the results virtual ACE_Asynch_Read_Stream_Result_Impl *create_asynch_read_stream_result (
    ACE_Handler &handler,
    ACE_HANDLE handle,
    ACE_Message_Block &message_block,
    u_long bytes_to_read,
    const void* act,
    ACE_HANDLE event = ACE_INVALID_HANDLE,
    int priority = 0,
    int signal_number = ACE_SIGRTMIN
    ) = 0;
```

Create the correct implementation class for ACE\_Asynch\_Read\_Stream::Result class.

```
virtual ACE_Asynch_Write_Stream_Result_Impl *create_asynch_write_stream_result (
    ACE_Handler &handler,
    ACE_HANDLE handle,
    ACE_Message_Block &message_block,
    u_long bytes_to_write,
    const void* act,
    ACE_HANDLE event = ACE_INVALID_HANDLE,
    int priority = 0,
    int signal_number = ACE_SIGRTMIN
    ) = 0;
```

Create the correct implementation class for ACE\_Asynch\_Write\_Stream::Result.

```
virtual ACE_Asynch_Read_File_Result_Impl *create_asynch_read_file_result (
    ACE_Handler &handler,
    ACE_HANDLE handle,
    ACE_Message_Block &message_block,
    u_long bytes_to_read,
    const void* act,
    u_long offset,
    u_long offset_high,
    ACE_HANDLE event = ACE_INVALID_HANDLE,
    int priority = 0,
    int signal_number = ACE_SIGRTMIN
    ) = 0;
```

Create the correct implementation class for ACE\_Asynch\_Read\_File::Result.

```
virtual ACE_Asynch_Write_File_Result_Impl *create_asynch_write_file_result (
    ACE_Handler &handler,
    ACE_HANDLE handle,
    ACE_Message_Block &message_block,
    u_long bytes_to_write,
    const void* act,
    u_long offset,
    u_long offset_high,
    ACE_HANDLE event = ACE_INVALID_HANDLE,
    int priority = 0,
    int signal_number = ACE_SIGRTMIN
    ) = 0;
```

Create the correct implementation class for ACE\_Asynch\_Write\_File::Result.

```
virtual ACE_Asynch_Accept_Result_Impl *create_asynch_accept_result (
    ACE_Handler &handler,
    ACE_HANDLE listen_handle,
    ACE_HANDLE accept_handle,
    ACE_Message_Block &message_block,
    u_long bytes_to_read,
    const void* act,
    ACE_HANDLE event = ACE_INVALID_HANDLE,
    int priority = 0,
    int signal_number = ACE_SIGRTMIN
    ) = 0;
```

Create the correct implementation class for ACE\_Asynch\_Accept::Result.

```
virtual ACE_Asynch_Transmit_File_Result_Impl *create_asynch_transmit_file_result (
    ACE_Handler &handler,
    ACE_HANDLE socket,
    ACE_HANDLE file,
    ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer,
    u_long bytes_to_write,
    u_long offset,
    u_long offset_high,
    u_long bytes_per_send,
    u_long flags,
    const void *act,
    ACE_HANDLE event = ACE_INVALID_HANDLE,
    int priority = 0,
    int signal_number = ACE_SIGRTMIN
    ) = 0;
```

Create the correct implementation class for ACE\_Asynch\_Transmit\_File::Result.

```
virtual ACE_Asynch_Result_Impl *create_asynch_timer (
    ACE_Handler &handler,
    const void *act,
    const ACE_Time_Value &tv,
    ACE_HANDLE event = ACE_INVALID_HANDLE,
    int priority = 0,
    int signal_number = 0
    ) = 0;
```

Create the correct implementation object for the Timer result. POSIX\_SIG\_Proactor will create a Timer object with a meaningful signal number, if you leave the signal number as 0.

```
virtual int post_wakeup_completions (int how_many) = 0;
```

Post how\_many completions to the completion port so that all threads can wake up. This is used in conjunction with the run\_event\_loop.

## AUTHOR

Alexander Babu Arulanthu alex@cs.wustl.edu

## LIBRARY

ace
