Reference

ACE_OVERLAPPED(3)

NAME

ACE_OVERLAPPED

SYNOPSIS

#include <ace/OS.h>
struct ACE_OVERLAPPED
{
  public:
    u_long Internal;
    u_long InternalHigh;
    u_long Offset;
    u_long OffsetHigh;
    ACE_HANDLE hEvent;
    u_long Internal;
    u_long InternalHigh;
    u_long Offset;
    u_long OffsetHigh;
    ACE_HANDLE hEvent;
};

PUBLIC MEMBERS

u_long Internal;

u_long InternalHigh;

u_long Offset;

u_long OffsetHigh;

ACE_HANDLE hEvent;

u_long Internal;

u_long InternalHigh;

u_long Offset;

u_long OffsetHigh;

ACE_HANDLE hEvent;

AUTHOR

Doug Schmidt [email protected], Jesper S. M|ller [email protected], and a cast of thousands...

The ACE_Sched_Priority type should be used for platform-

independent thread and process priorities, by convention. int should be used for OS-specific priorities.

typedef for the _stat data structure

Giving unique ACE scoped names for some important

RTSignal-Related constants. Becuase sometimes, different platforms use different names for these constants.

LIBRARY

ace