NAME
ACE_OVERLAPPED
SYNOPSIS
#include <ace/OS.h>
struct ACE_OVERLAPPED
{
public:
u_long Internal;
u_long InternalHigh;
u_long Offset;
u_long OffsetHigh;
ACE_HANDLE hEvent;
u_long Internal;
u_long InternalHigh;
u_long Offset;
u_long OffsetHigh;
ACE_HANDLE hEvent;
};
PUBLIC MEMBERS
u_long Internal;
u_long InternalHigh;
u_long Offset;
u_long OffsetHigh;
ACE_HANDLE hEvent;
u_long Internal;
u_long InternalHigh;
u_long Offset;
u_long OffsetHigh;
ACE_HANDLE hEvent;
AUTHOR
Doug Schmidt [email protected], Jesper S. M|ller [email protected], and a cast of thousands...
The ACE_Sched_Priority type should be used for platform-
independent thread and process priorities, by convention. int should be used for OS-specific priorities.
typedef for the _stat data structure
Giving unique ACE scoped names for some important
RTSignal-Related constants. Becuase sometimes, different platforms use different names for these constants.
LIBRARY
ace