Reference

ACE_Msg_WFMO_Reactor(3)

An OO event demultiplexor and event handler dispatcher for Win32 MsgWaitForMultipleObjects.

NAME

ACE_Msg_WFMO_Reactor - An OO event demultiplexor and event handler dispatcher for Win32 MsgWaitForMultipleObjects.

SYNOPSIS

#include <ace/Msg_WFMO_Reactor.h>
class ACE_Msg_WFMO_Reactor : public ACE_WFMO_Reactor
{
  public:
    ACE_Msg_WFMO_Reactor (
        ACE_Sig_Handler * = 0,
        ACE_Timer_Queue * = 0
        );
    ACE_Msg_WFMO_Reactor (
        size_t size,
        int unused = 0,
        ACE_Sig_Handler * = 0,
        ACE_Timer_Queue * = 0
        );
    virtual ~ACE_Msg_WFMO_Reactor (void);
    virtual int handle_events (ACE_Time_Value *max_wait_time = 0);
    virtual int alertable_handle_events (
        ACE_Time_Value *max_wait_time = 0
        );
    virtual int handle_events (ACE_Time_Value &max_wait_time);
    virtual int alertable_handle_events (
        ACE_Time_Value &max_wait_time
        );
  protected:
    virtual int wait_for_multiple_events (int timeout, int alertable);
    virtual DWORD poll_remaining_handles (size_t index);
    virtual int dispatch_window_messages (void);
};

DESCRIPTION

The ACE_Msg_WFMO_Reactor is an OO event demultiplexor and event handler Reactor. It differs from ACE_WFMO_Reactor by its ability to react on Windows messages. It is needed when the task should serve also as a COM/DCOM server.

Initialization and termination methods.

ACE_Msg_WFMO_Reactor (ACE_Sig_Handler * = 0, ACE_Timer_Queue * = 0);

Initialize ACE_Msg_WFMO_Reactor with the default size.

ACE_Msg_WFMO_Reactor (
    size_t size,
    int unused = 0,
    ACE_Sig_Handler * = 0,
    ACE_Timer_Queue * = 0
    );

Initialize ACE_Msg_WFMO_Reactor with size size. Two slots will be added to the size parameter which will store handles used for internal management purposes.

virtual ~ACE_Msg_WFMO_Reactor (void);

Close down the ACE_Msg_WFMO_Reactor and release all of its resources.

virtual int handle_events (ACE_Time_Value *max_wait_time = 0);

virtual int alertable_handle_events (
    ACE_Time_Value *max_wait_time = 0
    );

This event loop driver blocks for up to max_wait_time before returning. It will return earlier if timer events, I/O events, window events, or signal events occur. Note that max_wait_time can be 0, in which case this method blocks indefinitely until events occur.

max_wait_time is decremented to reflect how much time this call took. For instance, if a time value of 3 seconds is passed to handle_events and an event occurs after 2 seconds, max_wait_time will equal 1 second. This can be used if an application wishes to handle events for some fixed amount of time.

MsgWaitForMultipleObjects is used as the demultiplexing call

Returns the total number of ACE_Event_Handlers that were dispatched, 0 if the max_wait_time elapsed without dispatching any handlers, or -1 if an error occurs.

The only difference between alertable_handle_events and handle_events is that in the alertable case, MWMO_ALERTABLE is passed to MsgWaitForMultipleObjects for the bAlertable option.

virtual int handle_events (ACE_Time_Value &max_wait_time);

virtual int alertable_handle_events (ACE_Time_Value &max_wait_time);

This method is just like the one above, except the max_wait_time value is a reference and can therefore never be NULL.

AUTHOR

Beskrovny Evgeny [email protected] and Irfan Pyarali [email protected]

LIBRARY

ace