NAME
ACE_Map_Reverse_Iterator - Reverse Iterator for the ACE_Map_Manager.
SYNOPSIS
#include <ace/Map_Manager.h>
template<class EXT_ID, class INT_ID, class ACE_LOCK>
class ACE_Map_Reverse_Iterator :
public ACE_Map_Iterator_Base<EXT_ID, INT_ID, ACE_LOCK>
{
public:
ACE_Map_Reverse_Iterator (
ACE_Map_Manager <EXT_ID, INT_ID, ACE_LOCK> &mm,
int pass_end = 0
);
int advance (void);
void dump (void) const;
ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> &operator++ (
void
);
ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> operator++ (
int
);
ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> &operator-- (
void
);
ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> operator-- (
int
);
ACE_ALLOC_HOOK_DECLARE;
};
DESCRIPTION
This class does not perform any internal locking of the ACE_Map_Manager it is iterating upon since locking is inherently inefficient and/or error-prone within an STL-style iterator. If you require locking, you can explicitly use an ACE_Guard or ACE_Read_Guard on the ACE_Map_Manager's internal lock, which is accessible via its mutex method.
Initialization method.
ACE_Map_Reverse_Iterator (
ACE_Map_Manager <EXT_ID, INT_ID, ACE_LOCK> &mm,
int pass_end = 0
);
Iteration methods.
int advance (void);
Move forward by one element in the set. Returns 0 when all the items in the set have been seen, else 1.
void dump (void) const;
Dump the state of an object.
STL styled iteration, compare, and reference functions.
ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> &operator++ (void);
Prefix reverse.
ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> operator++ (int);
Postfix reverse.
ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> &operator-- (void);
Prefix advance.
ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> operator-- (int);
Postfix advance.
ACE_ALLOC_HOOK_DECLARE;
Declare the dynamic allocation hooks.
AUTHOR
Doug Schmidt
LIBRARY
ace