NAME
ACE_Location_Node - Keep track of where a shared library is located.
SYNOPSIS
#include <ace/Parse_Node.h>
class ACE_Location_Node
{
public:
ACE_Location_Node (void);
virtual void *symbol (ACE_Service_Object_Exterminator * = 0) = 0;
virtual void set_symbol (void *h);
ACE_SHLIB_HANDLE handle (void) const;
void handle (const ACE_SHLIB_HANDLE h);
const ASYS_TCHAR *pathname (void) const;
void pathname (const ASYS_TCHAR *h);
int dispose (void) const;
virtual ~ACE_Location_Node (void);
void dump (void) const;
ACE_ALLOC_HOOK_DECLARE;
protected:
ACE_SHLIB_HANDLE open_handle (void);
const ASYS_TCHAR *pathname_;
int must_delete_;
ACE_SHLIB_HANDLE handle_;
void *symbol_;
};
PUBLIC MEMBERS
ACE_Location_Node (void);
virtual void *symbol (ACE_Service_Object_Exterminator * = 0) = 0;
virtual void set_symbol (void *h);
ACE_SHLIB_HANDLE handle (void) const;
void handle (const ACE_SHLIB_HANDLE h);
const ASYS_TCHAR *pathname (void) const;
void pathname (const ASYS_TCHAR *h);
int dispose (void) const;
virtual ~ACE_Location_Node (void);
void dump (void) const;
Dump the state of an object.
ACE_ALLOC_HOOK_DECLARE;
Declare the dynamic allocation hooks.
PROTECTED MEMBERS
ACE_SHLIB_HANDLE open_handle (void);
const ASYS_TCHAR *pathname_;
Pathname to the shared library we are working on.
int must_delete_;
Flag indicating whether the Service_Object generated by this Location Node should be deleted or not (ACE_Service_Type::DELETE_OBJ.)
ACE_SHLIB_HANDLE handle_;
Handle to the open shared library.
void *symbol_;
Symbol that we've obtained from the shared library.
AUTHOR
Doug Schmidt
LIBRARY
ace