NAME
ACE_LSOCK_Connector - Defines the format and interface for the connector side of the ACE_LSOCK_Stream.
SYNOPSIS
#include <ace/LSOCK_Connector.h>
class ACE_LSOCK_Connector : public ACE_SOCK_Connector
{
public:
ACE_LSOCK_Connector (void);
ACE_LSOCK_Connector (
ACE_LSOCK_Stream &new_stream,
const ACE_UNIX_Addr &remote_sap,
ACE_Time_Value *timeout = 0,
const ACE_Addr &local_sap = ACE_Addr::sap_any,
int reuse_addr = 0,
int flags = 0,
int perms = 0,
int protocol_family = PF_UNIX,
int protocol = 0
);
int connect (
ACE_LSOCK_Stream &new_stream,
const ACE_UNIX_Addr &remote_sap,
ACE_Time_Value *timeout = 0,
const ACE_Addr &local_sap = ACE_Addr::sap_any,
int reuse_addr = 0,
int flags = 0,
int perms = 0,
int protcol_family = PF_UNIX,
int protocol = 0
);
typedef ACE_UNIX_Addr PEER_ADDR;
typedef ACE_LSOCK_Stream PEER_STREAM;
void dump (void) const;
ACE_ALLOC_HOOK_DECLARE;
};
Initialization methods.
ACE_LSOCK_Connector (void);
Default constructor.
ACE_LSOCK_Connector (
ACE_LSOCK_Stream &new_stream,
const ACE_UNIX_Addr &remote_sap,
ACE_Time_Value *timeout = 0,
const ACE_Addr &local_sap = ACE_Addr::sap_any,
int reuse_addr = 0,
int flags = 0,
int perms = 0,
int protocol_family = PF_UNIX,
int protocol = 0
);
Actively connect and produce a new_stream if things go well. The remote_sap is the address that we are trying to connect with. The timeout is the amount of time to wait to connect. If it's 0 then we block indefinitely. If *timeout == {0, 0} then the connection is done using non-blocking mode. In this case, if the connection can't be made immediately the value of -1 is returned with errno == EWOULDBLOCK. If *timeout {0, 0} then this is the amount of time to wait before timing out. If the time expires before the connection is made errno == ETIME. The local_sap is the value of local address to bind to. If it's the default value of ACE_Addr::sap_any then the user is letting the OS do the binding. If reuse_addr == 1 then the local_addr is reused, even if it hasn't been cleanedup yet.
int connect (
ACE_LSOCK_Stream &new_stream,
const ACE_UNIX_Addr &remote_sap,
ACE_Time_Value *timeout = 0,
const ACE_Addr &local_sap = ACE_Addr::sap_any,
int reuse_addr = 0,
int flags = 0,
int perms = 0,
int protcol_family = PF_UNIX,
int protocol = 0
);
Actively connect and produce a new_stream if things go well. The remote_sap is the address that we are trying to connect with. The timeout is the amount of time to wait to connect. If it's 0 then we block indefinitely. If *timeout == {0, 0} then the connection is done using non-blocking mode. In this case, if the connection can't be made immediately the value of -1 is returned with errno == EWOULDBLOCK. If *timeout {0, 0} then this is the amount of time to wait before timing out. If the time expires before the connection is made errno == ETIME. The local_sap is the value of local address to bind to. If it's the default value of ACE_Addr::sap_any then the user is letting the OS do the binding. If reuse_addr == 1 then the local_addr is reused, even if it hasn't been cleanedup yet.
Meta-type info
typedef ACE_UNIX_Addr PEER_ADDR;
typedef ACE_LSOCK_Stream PEER_STREAM;
void dump (void) const;
Dump the state of an object.
ACE_ALLOC_HOOK_DECLARE;
Declare the dynamic allocation hooks.
AUTHOR
Doug Schmidt
LIBRARY
ace