NAME
ACE_Cleanup_Info - Hold cleanup information for thread/process
SYNOPSIS
#include <ace/OS.h>
class ACE_Cleanup_Info
{
public:
ACE_Cleanup_Info (void);
int operator== (const ACE_Cleanup_Info &o) const;
int operator!= (const ACE_Cleanup_Info &o) const;
void *object_;
ACE_CLEANUP_FUNC cleanup_hook_;
void *param_;
};
PUBLIC MEMBERS
ACE_Cleanup_Info (void);
Default constructor.
int operator== (const ACE_Cleanup_Info &o) const;
Equality operator.
int operator!= (const ACE_Cleanup_Info &o) const;
Inequality operator.
void *object_;
Point to object that gets passed into the cleanup_hook_.
ACE_CLEANUP_FUNC cleanup_hook_;
Cleanup hook that gets called back.
void *param_;
Parameter passed to the cleanup_hook_.
AUTHOR
Doug Schmidt [email protected], Jesper S. M|ller [email protected], and a cast of thousands...
The ACE_Sched_Priority type should be used for platform-
independent thread and process priorities, by convention. int should be used for OS-specific priorities.
typedef for the _stat data structure
Giving unique ACE scoped names for some important
RTSignal-Related constants. Becuase sometimes, different platforms use different names for these constants.
LIBRARY
ace