NAME
ACE_Array - Implement a dynamic array class.
SYNOPSIS
#include <ace/Containers.h>
template<class T>
class ACE_Array : public ACE_Array_Base<T>
{
public:
typedef T TYPE;
typedef ACE_Array_Iterator<T> ITERATOR;
ACE_Array (size_t size = 0, ACE_Allocator* alloc = 0);
ACE_Array (
size_t size,
const T &default_value,
ACE_Allocator* alloc = 0
);
ACE_Array (const ACE_Array<T> &s);
void operator= (const ACE_Array<T> &s);
int operator== (const ACE_Array<T> &s) const;
int operator!= (const ACE_Array<T> &s) const;
};
DESCRIPTION
This implementation of an unordered set uses a fixed array. This implementation does not allow duplicates...
Exceptions.
Initialization and termination methods.
ACE_Array (size_t size = 0, ACE_Allocator* alloc = 0);
Dynamically create an uninitialized array.
ACE_Array (
size_t size,
const T &default_value,
ACE_Allocator* alloc = 0
);
Dynamically initialize the entire array to the default_value.
ACE_Array (const ACE_Array<T> &s);
The copy constructor performs initialization by making an exact copy of the contents of parameter s, i.e., *this == s will return true.
void operator= (const ACE_Array<T> &s);
Assignment operator performs an assignment by making an exact copy of the contents of parameter s, i.e., *this == s will return true. Note that if the max_size_ of array_ is = than s.max_size_ we can copy it without reallocating. However, if max_size_ is s.max_size_ we must delete the array_, reallocate a new array_, and then copy the contents of s.
Compare operators
int operator== (const ACE_Array<T> &s) const;
Compare this array with s for equality. Two arrays are equal if their size's are equal and all the elements from 0 .. size are equal.
int operator!= (const ACE_Array<T> &s) const;
Compare this array with s for inequality such that *this != s is always the complement of the boolean return value of *this == s.
AUTHOR
Doug Schmidt
Initialization and termination methods.
Check boundary conditions.
Classic unordered set operations.
LIBRARY
ace